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Handling Realistic Noise in Multi-Agent Systems with Self-Supervised Learning and Curiosity


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1Most reinforcement learning benchmarks – especially in multi-agent tasks – do not go beyond observations with simple noise; nonetheless, real scenarios induce more elaborate vision pipeline failures: false sightings, misclassifications or occlusion. In this work, we propose a lightweight, 2D environment for robot soccer and autonomous driving that can emulate the above discrepancies. Besides establishing a benchmark for accessible multi-agent reinforcement learning research, our work addresses the challenges the simulator imposes. For handling realistic noise, we use self-supervised learning to enhance scene reconstruction and extend curiosity-driven learning to model longer horizons. Our extensive experiments show that the proposed methods achieve state-of-the-art performance, compared against actor-critic methods, ICM, and PPO.

eISSN:
2449-6499
Język:
Angielski
Częstotliwość wydawania:
4 razy w roku
Dziedziny czasopisma:
Informatyka, Bazy danych i eksploracja danych, Sztuczna inteligencja